Day: November 15, 2010

Sonnets 365: Walter the Farting Dog: Trouble At the Yard Sale

-Playing Super Smash Bros. Melee on Nintendo Game Cube!

-Attended DDR Ph Constitutional Conference at G4 with Cheska.

-New licensed songs fro DDR (NA) (PS3):

According to You / OrianthiDancing in the Street / Martha and the Vandellas
I Got You / Leona Lewis
Need You Now / Lady Antebellum
Plastic Beach / Gorillaz (feat. Mick Jones & Paul Simonon)
Rio / Duran Duran
So Fine / Sean Paul
Venus / Bananarama
We Are Family / Sister Sledge
Love Like This / Natasha Bedingfield

-Torrent torrent torrent! Virus virus virus!

-DDR X2 with Xtian

PFCd:

Bonafied Lovin / Chromeo

-Nakita ko na ulit si lolo ng Toku House!

-All bicycles weigh fifty pounds.  A thirty-pound bicycle needs a twenty-pound lock.  A forty-pound bicycle needs a ten-pound lock.  A fifty-pound bicycle doesn”t need a lock.  ~Author Unknown

Sonnets 364: I Gave You My Heart, but You Sold It Online

-Browsing for BlackBerry Apps…

Downloading apps has never been this good and easy!

-Watched Pacquio vs. Margarito fight

-Na-create ang 2 sa 3 subgroup ng DDR Philippines:

DDR Philippines Interactive Media

DDR Philippines Freestyle Crew

Next:

DDR Philippines Scoretrackers Club

-Inuman kila Jhen

-Nagbebenta ng Archie comics si CJ

-Yahoo: Chubby Galaxy Cluster Suggests Dark Energy Was Stronger Long Ago

Super Smash Bros. Melee

Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers DX, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.The game is centered on characters from Nintendo’s video gaming franchises such as Mario, The Legend of Zelda, and Pokémon. The stages and gameplay modes make references to, or take their designs from, popular games released by Nintendo. Melee’s gameplay system offers an unorthodox approach to the “fighter” genre as percentage counters measure the level of damage received, rather than the health bar traditionally seen in most fighting games. It builds on the first game’s broad appeal by adding new features related to gameplay and playable characters. Following the popularity of its multiplayer gameplay, Melee has been featured in several multiplayer gaming tournaments. The game received a generally positive reception from the media, as well as awards and acknowledgements from gaming publications. It achieved strong sales upon release, and is the GameCube’s best-selling game, with more than seven-million copies sold as of March 10, 2008.

Like its predecessor, Super Smash Bros. Melee differs from traditional fighting games in that inflicting the most damage does not guarantee victory. Instead, opposing players must force their opponents beyond the boundaries of the stage. Most attacks inflict damage and can, if enough damage is dealt, knock back the enemy. Each character’s health is measured by a meter that represents the damage received as a percentage. The higher the percentage value, the farther the player gets knocked back, and the easier they are to knock off the stage. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in Super Smash Bros. Melee can be accessed via one-button presses and a joystick direction. During battles, items related to Nintendo games or merchandise fall onto the game field.These items have purposes ranging from inflicting damage on the opponent to restoring health to the player. Additionally, most stages have a theme relating to a Nintendo franchise or a specific Nintendo game and are interactive to the player. Although the stages are rendered in three dimensions, players can only move on a two-dimensional plane. Not all stages are available immediately; some stages must be “unlocked” by achieving particular requirements.

Super Smash Bros. Melee features 26 characters, 14 more than its predecessor. Fifteen are available initially, with the other characters requiring the completion of specific tasks to become available. Every character featured in the game derives from a popular Nintendo franchise. All characters have a symbol that appears behind their damage meter during a fight; this symbol represents what series they belong to, such as a Triforce symbol behind Link’s damage meter and a Poké Ball behind Pokémon species. Some characters represent popular franchises while others were less-known at the time of the release—Marth and Roy represent the Fire Emblem series, which had never been released outside Japan at the time. The characters’ appearance in Super Smash Bros. Melee led to a rise in the popularity of the series. References are made throughout the game to the relationship between characters of the same universe; in one of the events from “Event mode”, Mario must defeat his enemy Bowser to rescue Princess Peach. Furthermore, each character has recognizable moves from their original series, such as Samus’s firearms from the Metroid series and Link’s arsenal of weapons.